
Ændringer til AWP'en, købe-menuen og agents i ny opdatering
Valve sendte en ny opdatering til CS:GO på gaden i nat, der blandt andet piller lidt ved AWP'en, ændrer købe-menuen, gør det muligt at udsmykke agents og ændrer ved nogle maps.
Når du har zoomet ind og affyrer din AWP i crouch, vil du i den korte tid mellem skuddet og zoomet vender tilbage ikke få fuld movement speed mere, som ellers var tilfældet inden nattens opdatering.
Her kan du se en video af, hvordan man fik fuld movement speed inden nattens opdatering.
Købe-menuen i spillet er nu lavet således, at du ser et preview af din karakter i spillet samt det våben, du holder musen over i menuen. Derudover er det nu også muligt at se, inden du går ind i en kategori, hvilke våben du har råd til.
Valve har ligeledes gjort det nemt at ændre sit crosshairs form, størrelse og farve via menuen, og du kan ved hjælp af en kode nemt dele dine indstillinger, så andre kan få præcis samme crosshair ved at indtaste koden i spillets indstillinger.
I opdateringen landede også muligheden for at personliggøre dine agents med mærker af nogle af de kendte designs i CS:GO. Det kan altså betyde, at det bliver nemmere at se agents i givne situationer, når der fx sidder et farverigt 'Welcome to the clutch'-mærke på karakteren.
Hele opdateringen kan ses herunder:
[ AGENTS ]
– Introducing patches – new customization items which can be applied to any agents you own. Once applied, patches can be removed but not recovered.
– Added support for shuffling equipped agents in their loadout slots.[ UI ]
– Added equipped agent to buy menu.
– Moved display of item purchasability to the buy wheel.
– Bringing up the buy menu will now center the mouse pointer to the middle of the buy wheel.
– Added localization support for position of the currency symbol for in-game prices.
– Added support for editing and previewing crosshair in the game options.
– Added support for sharing and importing crosshair sharing codes.[ MAPS ]
– Breach:
— Fixed a bomb stuck spot in mid
— Fixed long A Wingman clip not working
— Added additional clipping to mid staircase
— Minor visual fixes
— Prevented guns from clipping through the door near A site window.
— Clipped the sign on A-long, preventing players (and the bomb) from reaching the top of it.
— Improved clipping in several areas.– Studio:
– Improved clipping and geometry around A site.
– Removed upper window unplayable area above B site.
– Fixed players not taking damage from bomb detonation.
– Improved clipping across the map.
– Fixed bomb-stuck spots.
– Fixed an issue with players boosting out of the map.
– Improved visuals of CT / T Streets
– Added bomb target decals to each site.[ MISC ]
– AWP crouching movement acceleration is now constant and will not spike after firing a shot.
– Increased competitive max fps limit to 400 to support higher refresh rate monitors.
– Fixed a transform matrix bug when navblocker was instanced via rotated point templates.
– Fixed an underwater rendering crash on OSX.